All production values may be augmented by having a Workshop. FOIG on how well a workshop will improve your production.
| Alchemy | |||
| Name | Liquid | Coating | Gas |
| Healing | 1 | 3 | 5 |
| Harm | 1 | 3 | 5 |
| Life | 30 | 60 | 100 |
| Death | 30 | 60 | 100 |
| Sleep | 10 | 20 | 40 |
| Nausea | 1 | - | 5 |
| Vertigo | 1 | - | 5 |
| Paralyze | 3 | 9 | 15 |
| Fire | - | 5 | 9 |
| Disease | 3 | 9 | 15 |
| Amnesia | 5 | - | 18 |
| +2 Str | 5 | - | - |
| +5 Str | 10 | - | - |
| +10 Str | 25 | - | - |
| +25 Str | 50 | - | - |
| +50 Str | 75 | - | - |
| +100 Str | 100 | - | - |
| Resist Poison | 2 | - | - |
| Negate Poison | 2/tier of poison | - | - |
| Restore Mana | 25 | - | - |
| Restore Skill | 12/build | - | - |
| Blacksmithing | |||
| Type | Base | Sharpness | Hardness |
| Armor | 1/point | - | 5 |
| Shield | 10 | - | 10 |
| Bow | 15 | 45 | 15 |
| Cross Bow | 30 | 90 | 30 |
| 1H. Blunt | 5 | 15 | 5 |
| 1H. Edge | 10 | 30 | 10 |
| Bastard Blunt | 10 | 30 | 10 |
| Bastard Edge | 15 | 45 | 15 |
| 2H Blunt | 15 | 45 | 15 |
| 2H Edge | 20 | 60 | 20 |
| Staff | 7 | 21 | 14 |
| Small | 2 | 6 | 2 |
| Thrown | 3 | 9 | 3 |
| Arrow/Bolt * 5 | 1 | 3 | 1 |
| Trap-Making | ||||||
| Type of Trap | Cost | Damage per Cost | Prerequisite / Effect | |||
| Massive | 1 | 2 | Must have at least boulder size object | |||
| Weapon | 1 | 4 | Weapon is required | |||
| Explosive | 1 | 1 | Minimum 1 foot by 1 foot object | |||
| Magic | 1 | 2 | Object plus magic to add | |||
| Gas | 1 | 1 | Object plus the Alchemical gas to add | |||
| Pit-fall | 1 | 5 | 5 ft space or larger, damage to body | |||
| Slip Rope | 1 | 0 | Rope | |||
| Pin | 1 | 2 | +1str/ point spent | |||