Forge LARP

Race Body  Advantages/Disadvantages  Racial Skills
Barbarian  40 -1 Build per Warrior Skill or Rogue Skill
+1 Body per Warrior Skill or Rogue Skill
+1 Build per Elemental Magic
20 starting armor

Rage 5 Build
Endurance 6 Build
Resist Element 4 Build
Beastcon  30 None Choice of 2 – 4 Racial Skills that fit the creature.
Drow  30 Half Body during the Day
-1 Build per package of Death Magic
20 starting armor
Florentine skill free

Resist Magic 10 Build
Night Enhancement 10 Build
Dwarf  35 -1 Build per package of Smithing
+1 Body per Warrior Skill or Rogue Skill
+1 Build per package of Magic
30 starting armor
Toughness 10 Build
Ax Enhancement 10 Build
Resist Poison 4 Build
Feral Elf  30 -1 Build per Warrior Skill
+1 Body per Warrior Skill or Rogue Skill
+1 Build per package of Magic
20 starting armor

Endurance 7 Build
Rage 6 Build
Highborn Elf  25 -1 Body per Warrior Skill or Rogue Skill
+3 Mana per package of Magic
20 starting armor

Resist Enrage 2 Build
Resist Charm 4 Build
Bow Enhancement 10 Build
Horned Elf  20 -1 Build per Merchant Skill
Must Spend 25% of Build on Merchant Skills
+2 Mana per package of Magic
20 starting armor

None
Halfling  25 -1 Build per Rogue Skill
-1 Body per Warrior Skill or Rogue Skill
+1 Build per Warrior Skill
-1 Build per package of Create/Disarm Traps
20 starting armor

None
Human  30 Human Specialization -1 Build to one skill (Every 50 Build)
20 starting armor

None
Infernal  25 +5 Mana per package of Fire Magic
Cannot learn Ice Magic
Cannot use Ice Protectives
Cannot Specialize in any Magic
Half Damage from Fire Magic
Double Damage from Ice Magic
20 starting armor

Resist Ice 4 Build
Endurance 6 Build
Kitsune  30 Choose Fire, Ice, Earth or Lightning
-1 Build per package of Magic
Cannot specialize in any Magic
Healed by chosen Element
Double Negative effects of Opposite Element
20 starting armor

 Claws (Base 3 dmg - Human Form, Base 5 dmg - Half Form, Base 10 dmg - Full Form)
Scenting 2 Build
Grey Orc  30 -1 Build per package of Life Magic
Double Negative effects from Death Magic
+2 Body per Warrior Skill or Rogue Skill
+1 Build per Rogue Skill
20 starting armor

Strength 10 Build
Resist Death 4 Build
Savage Orc  40 +1 Build per package of Magic
+2 Body per Warrior Skill or Rogue Skill
+1 Build per Rogue Skill
20 starting armor

Strength 10 Build
Resist Fear 2 Build
Resist Calm 1 Build
Sarrkan  30 20 starting armor

Claws (Base 3 dmg - Human Form, Base 5 dmg - Half Form, Base 10 Full Form) 10 Build
Scenting 2 Build
Troll  55 Double Damage from Fire
+2 Build per package of Magic
-1 Mana per package of Magic
+4 Body per Warrior Skill or Rogue Skill

Strength 10 Build
Regen Pool 2 Build (10 Mana)
Wolfen  30 +2 Build per package of elemental Magic
Can only specialize in Life Magic or Death Magic
20 starting armor

Claws (Base 3 dmg - Human Form, Base 5 dmg - Half Form, Base 10 Full Form) 15 Build
Strength 15 Build
Scenting 2 Build

 

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