Sword | Shield | |||||||||
Fire | Ice | |||||||||
Build | Name | Mana | Tier | Effect | Build | Name | Mana | Tier | Effect | |
1 | Armor | 5 | 1 | 25 Fire Armor | 1 | Armor | 5 | 1 | 25 Ice Armor | |
2 | Chain | 14 | 2 | 50 Fire Armor | 2 | Chain | 9 | 2 | 50 Ice Armor | |
3 | Scale | 23 | 3 | 100 Fire Armor | 3 | Scale | 15 | 3 | 100 Ice Armor | |
1 | Lesser Blade | 5 | 1 | +5 Fire | 1 | Lesser Blade | 5 | 1 | +5 Ice | |
3 | Blade | 10 | 5 | +10 Fire | 4 | Blade | 10 | 5 | +10 Ice | |
5 | Greater Blade | 25 | 10 | +25 Fire | 9 | Greater Blade | 25 | 10 | +25 Ice | |
Build | Name | Mana | Tier | Effect | Build | Name | Mana | Tier | Effect | |
1 | Shatter | 5 | 1 | Flames burn hot, breaking apart the construction of the item. Fire Shatter. | 1 | Slick | 5 | 1 | Caster coats the target's feet in ice. Target must walk heel to toe. 30 seconds. | |
1 | Flame Cloak | 10 | 2 | Protective. Surrounds the caster or target in Flames. Dealing 10 fire upon being struck. 5 minutes. | 1 | Resist Magic | 10 | 2 | Protective. Grants the ability to resist the effects and damage of a spell. | |
2 | Enflame | 15 | 3 | Flames coat the weapon, removing itself from the target's hand. 20 Fire Disarm. | 2 | Reflect | 15 | 3 | Protective. Grants the ability to reflect a spell away. | |
3 | Fire Bomb | 20 | 4 | Game Stop. Liquid flames leap from the caster's hands, splashing out from their landing point. 10 ft radius, 60 Fire. | 3 | Frost Cloak | 20 | 4 | Protective. Coats the target in spikes of ice. When struck, a spike of ice launches at the attacker dealing 10 Ice. | |
4 | Incinerate | 25 | 5 | Fire Eviscerate. | 4 | Bane Magic | 25 | 5 | Protective. When hit by a spell, returns the spell as the opposite element at double the damage. | |
5 | Dragon's Breath | 30 | 6 | Flames leap from the caster's hand, hot as the breath of a red dragon. 6 packets, 100 Fire. | 5 | Boon Magic | 30 | 6 | Protective. When hit by a spell, takes the damage of the spell, doubles it and turns it into healing magic. | |
6 | Fire Rift | 40 | 7 | Game Stop. Throw a packet, walk to that packet. Each person within your reach takes 100 fire, and 5 ft radius from there takes 50 fire. | 6 | Hailstorm | 40 | 7 | Shards of Ice form in and around the caster's hand and then launch at the target. 60 Ice damage per packet. | |
7 | Flame Wave | 50 | 8 | Triangulated Aoe. 200 Fire. | 7 | Counter Spell | 50 | 8 | Protective. Allows the user to stop any spell from happening. | |
8 | Nova | 75 | 9 | 500 Fire. Voice Radius. | 8 | Flash Freeze | 75 | 9 | Triangulated AOE. 100 Ice. | |
9 | Supernova | 125 | 10 | Voice radius. 1000 Fire. | 9 | Glacial Armor | 125 | 10 | Protective. Grants the user 1000 Ice Armor, and 10 Reflect Magics. Lasts until either the armor or the reflect magics are used up. | |
Lightning | Earth | |||||||||
Build | Name | Mana | Tier | Effect | Build | Name | Mana | Tier | Effect | |
1 | Armor | 5 | 1 | 25 Lightning Armor | 1 | Armor | 5 | 1 | 25 Earth Armor | |
2 | Chain | 14 | 2 | 50 Lightning Armor | 2 | Chain | 9 | 2 | 50 Earth Armor | |
3 | Scale | 23 | 3 | 100 Lightning Armor | 3 | Scale | 15 | 3 | 100 Earth Armor | |
1 | Lesser Blade | 5 | 1 | +5 Lightning | 1 | Lesser Blade | 5 | 1 | +5 Earth | |
3 | Blade | 10 | 5 | +10 Lightning | 4 | Blade | 10 | 5 | +10 Earth | |
5 | Greater Blade | 25 | 10 | +25 Lightning | 9 | Greater Blade | 25 | 10 | +25 Earth | |
Build | Name | Mana | Tier | Effect | Build | Name | Mana | Tier | Effect | |
1 | Disarm | 5 | 1 | Winds lick the item, ripping it from the target's hand. | 1 | Push | 5 | 1 | Summon the strength of the earth to push back the target 10 feet. | |
1 | Storm Cloak | 10 | 2 | Surrounds the caster or target in electrical energy. 10 Lightning damage upon being struck. | 1 | Resist Physical | 10 | 2 | Protective. Allows the user to resist one physical strike. | |
2 | Dodge | 15 | 3 | Winds aid the movement of the target to avoid being struck by steel or spell. | 2 | Earth's Might | 15 | 3 | Protective. Grants the ability to swing for massive damage, once. | |
3 | Repel | 20 | 4 | Winds and storms seem to push the target back. | 3 | Stone Cloak | 20 | 4 | Surrounds the target in swirling stones. 10 Earth upon being struck. | |
4 | Great Gale | 25 | 5 | Triangulated Aoe. 10 ft, knockback and knockdown. | 4 | Gravity Well | 25 | 5 | Slows opponent for 10 seconds. 60 damage. | |
5 | Suffocate | 30 | 6 | The air around the target turns foul and unhealthy. Eviscerate. | 5 | Encase | 30 | 6 | Completely surrounds the target in stone, making movement or speech impossible. 100 Armor. Last until armor is broken. | |
6 | Bolt Stride | 40 | 7 | Game Stop. Throw Packet. Walk to that packet, each person within your reach takes 100 Lightning. | 6 | Earthshards | 40 | 7 | Shards of Earth form in and around the caster's hand and then launch at the target. 60 Earth damage per packet. | |
7 | Tempest | 50 | 8 | Storms roil about the caster and leap from their hands. 6 packets, each dealing 100 Lightning. | 7 | Strength | 50 | 8 | Protective. Grants the user with 10 Strength. Effect lasts 5 minutes. | |
8 | Tornado | 75 | 9 | A Storm forms, wreaking havok 100 lightning. Voice Radius | 8 | Earthquake | 75 | 9 | Voice Radius. 100 Earth Knockdown. | |
9 | Conduit | 125 | 10 | Storms use the caster as a focus for their fury. Kills the caster. Voice Radius 500 Lightning. | 9 | Gaia's Armor | 125 | 10 | 1000 Earth Armor, 10 Resist Physicals. Lasts until either is used up. | |
Death | Life | |||||||||
Build | Name | Mana | Tier | Effect | Build | Name | Mana | Tier | Effect | |
1 | Armor | 5 | 1 | 25 Harm Armor | 1 | Armor | 5 | 1 | 25 Healing Armor | |
2 | Chain | 12 | 2 | 50 Harm Armor | 2 | Chain | 12 | 2 | 50 Healing Armor | |
3 | Scale | 19 | 3 | 100 Harm Armor | 3 | Scale | 19 | 3 | 100 Healing Armor | |
1 | Lesser Blade | 5 | 1 | +5 Harm | 1 | Lesser Blade | 5 | 1 | +5 Healing | |
3 | Blade | 10 | 5 | +10 Harm | 4 | Blade | 10 | 5 | +10 Healing | |
5 | Greater Blade | 25 | 10 | +25 Harm | 9 | Greater Blade | 25 | 10 | +25 Healing | |
Build | Name | Mana | Tier | Effect | Build | Name | Mana | Tier | Effect | |
1 | Corrupt | 1 | 1 | Corrupt the body and flesh of the target. | 1 | Purify | 1 | 1 | Removes Corruption | |
1 | Scent of Night | 5 | 2 | Target smells like the dead. | 1 | Scent of Day | 5 | 2 | Target smells living | |
2 | Control Undead | 10 | 3 | Allows caster to control undead at the same level or lower than the caster. | 2 | Transference | 10 | 3 | Deals 20 dmg to caster to heal 10 to the target | |
3 | Rot Limb | 15 | 4 | The flesh of a limb rots away. | 3 | Restore Limb | 15 | 4 | Restores a missing limb. (Exception: Heads) | |
4 | Repel Living | 20 | 5 | Pushes all living creatures back 10 feet. | 4 | Repel Undead | 20 | 5 | Pushes all undead creatures back 10 feet | |
5 | Death | 25 | 6 | Drains all life from the target, forcing them immediately into their death count. | 5 | Life | 25 | 6 | Brings target back with 100 body. | |
6 | Raise Lesser Undead | 50 | 7 | Summons 1 undead creature at half the level of the caster. | 6 | Destroy Undead | 50 | 7 | Insta-kill to most undead creatures. Deals 1000 dmg to greaters | |
7 | Skull Blast | 55 | 8 | Caster sends a group of 6 skulls from their hand, each dealing 100 harm damage. | 7 | Second Chance | 55 | 8 | Protective. Casts Life when the character enters death count. | |
8 | Raise Undead | 75 | 9 | Summons 1 undead creature at the same level of the caster. | 8 | Life Wave | 75 | 9 | Triangulated AOE. Throw two packets, everything between you and the other packets takes 100 Healing | |
9 | Summon Greater Undead | 125 | 10 | Brings forth a creature from death's realm. Mage's who would cast this, use caution. | 9 | Martyr | 125 | 10 | Voice Radius. 1000 Life. Caster drops, dead. Must go see Death. |