Forge LARP

Small Weapon Base 1 Damage
One Handed Weapons Base 5 Damage
Thrown Weapon Base 2 Damage
Archery Base 3 Damage
Two Handed Edge Base 10 Damage
Shield Allows User to wield a Shield
Florentine Allows User to Fight with two weapons
Enrage Target turns full attention on User for 5 seconds, or until User turns their back on the target
Block User is able to ignore the last normal weapon strike
Disarm/Retain User is able to disarm a target's weapon or retain their own weapon against a disarm
Parry User is able to ignore the last physical weapon strike
Slay 25 Slay damage per rank
Shatter Item User is able to break an item that the target is wearing or using
Sever Limb Target loses User specified Limb
Eviscerate A killing strike, brings target's body to -1
Riposte User is able to turn any physical weapon strike back upon the attacker
Calm Target ignores User for 5 seconds
Evade User is able to avoid last normal weapon strike
Disarm/Retain User is able to disarm a target's weapon or retain their own weapon against a disarm
Dodge User is able to avoid last spell or weapon strike that hit, except AOE spells
Assassinate 50 Assassinate per rank
Silence Strike Renders the target unable to speak for 10 seconds
Stun Limb Target is unable to move User specified limb for 5 seconds
Eviscerate A killing strike, brings target's body to -1
Riposte User is able to turn any physical weapon strike back upon the attacker
Primary Magic 5 Mana per package. Choose from Life, Death, Fire, Ice, Earth, Lightning
Physical Manifestation For every 25 points of Mana dedicated to this skill, a character can throw 1 physical (element) an unlimited amount of times until the next Wave
Remem Allows User to call a Remem on any spell that was shielded, resisted, phased, dodged or otherwise has a defense called against it. User must rest for 5 minutes to re-memorize the spell.
Overcast Allows User to immediately recast a spell that physically missed. No defenses can have been used against that spell.
Storm Allows User to plant their feet and cast the next spell as a Storm. Until User moves or does anything else besides throwing Storms (talking is included) User can cast that particular spell at no Mana or component cost. This ends if the User does anything else at all, or if the User is forced to or accidentally moves. User cannot communication, point, nor do anything except for throw that spell as a Storm.
Smithing 10 Smithing Production per rank. Used to make weapons, armor and other items
Alchemy 10 Alchemy Production per rank. Used to make poisons, gasses, and potions.
Write Scroll 10 Scroll Production per rank. Used to write scrolls from all schools of magic
Create/Disarm Trap 10 Traps Production per rank. Used to make traps of all kinds
Research 10 Research Points per rank. Used for learning things currently unknown to User, such as a spell or skill
Medicine 10 Medicine Production per rank. Used to make bandages and to perform first aid.
Read and Write +1 Language per rank
Read Magic Allows User to read scrolls
Evaluate Allows User to discern the value of an item
Protective Slot Allows a user to accept defensive spells onto themselves
Teacher Allows User to teach a skill
Student Allows User to keep a skill in memory

 

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